This page contains a number of games we’ve designed or collaborated on. We also have an overview of types of games that we design.
An event-based Presidential election simulation game that is played with ~50 people. We designed it to explore issues around the intersection of technology, politics, and money. The game has received significant attention and praise.
An adaptation of the CIA’s own card-based training game, originally created to train analysts about intelligence collection techniques. We adapted the game from heavily redacted versions released via a Freedom of Information Act request. Sold over 4,000 copies via Kickstarter.
A scenario planning game, involving a custom-made deck of cards to help explore different economic, social, political and technological trends. Run to investgate how the future of work might play out. The game yeilded great results.
A game designed for and used at multiple conferences, asking the audience to roleplay as the Trust and Safety team at a large internet social media website. Players must make hard choices about how to deal with a wide variety of controversial content. Video of the game at COMO.
A team based game run at a the Disruptive Strategy Summit to push large incumbent organizations to think through disruptive innovations that might completely change their industry.